Can someone explain me this?
Im using mx.utils.ClassFinder.findClass to find class and make instance from it
but some classes it cant find, it's not just problem of
"mx.utils.ClassFinder.findClass" im using another way to create
dynamic class (as I wrote yesterday to the list)
but same classes are not found e.g
sk.sowhat.linuxPlayer.play4dogs.Test
but when I create instance in this way
new sk.sowhat.linuxPlayer.play4dogs.Test()
it is created!!! Can someone tell me why? I try all I know, add
imports and such but nothing
help me. Im stuck on this for 8 hours now :( and i have to find solution
Please help :)
Maybe you can try it on your own projects, if it will find your classes
Thank you
import sk.sowhat.linuxPlayer.Application;
import sk.sowhat.linuxPlayer.play4horses.*;
import sk.sowhat.linuxPlayer.Screen;
var c = []
c.push("sk.sowhat.linuxPlayer.Application")
c.push("sk.sowhat.linuxPlayer.HelperFunctions")
c.push("sk.sowhat.linuxPlayer.Screen")
c.push("com.franto.ria.screen.Screen")
c.push("sk.sowhat.linuxPlayer.ScreenEffects")
c.push("sk.sowhat.linuxPlayer.ScreenInfoBanner")
c.push("sk.sowhat.linuxPlayer.ScreenVideo")
c.push("sk.sowhat.linuxPlayer.play4horses.Application")
c.push("sk.sowhat.linuxPlayer.play4horses.ScreenInfoBanner")
c.push("sk.sowhat.linuxPlayer.play4horses.ScreenSingle")
c.push("sk.sowhat.linuxPlayer.play4horses.ScreenAds")
c.push("sk.sowhat.linuxPlayer.play4horses.ScreenMultiBets")
c.push("sk.sowhat.linuxPlayer.play4horses.ScreenManager")
c.push("sk.sowhat.linuxPlayer.play4dogs.Application")
c.push("sk.sowhat.linuxPlayer.play4dogs.Test")
c.push("sk.sowhat.linuxPlayer.play4dogs.ScreenInfoBanner")
c.push("sk.sowhat.linuxPlayer.play4dogs.ScreenManager")
new sk.sowhat.linuxPlayer.play4dogs.Test();
for (var i in c)
{
screenClass = c[i];
var newClass:Function = mx.utils.ClassFinder.findClass(screenClass);
if (newClass == undefined)
{
trace("new class["+screenClass+"]: " + newClass);
}
}
Franto
http://blog.franto.com
http://www.flashcoders.sk
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