please. have a look here:
http://www.kaourantin.net/2005/08/alpha-masking-goodness-in-flash-
player.html
worth everything ;)
take care
cedric
Hi Mike,
Yes, not flash 8. :-) Otherwise that would have been my first
stop. :-)
Although come to think of it I've no idea whether/how bitmap masks
work -
does Flash take into account the alpha channels of a bitmap used as
a mask?
Anyway - that's irrelevant to me at the moment and and experiment for
another day...
Thanks anyway,
Ian
On 2/2/06, Mike Mountain <[EMAIL PROTECTED]> wrote:
I missed the very first post - but is there a reaosn you're not using
bitmap data to achieve this? (ie. Not flash 8?)
M
-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf
Of Ian Thomas
Sent: 02 February 2006 13:16
To: Flashcoders mailing list
Subject: Re: [Flashcoders] Seeking a bit of drawing API
inspiration..
Hi Hans,
Thanks for that - unfortunately it doesn't work in my case.
I'd already thought of it, but I'm actually drawing a mask
layer - and line thickness has no effect on a mask.
Cheers,
Ian
On 2/2/06, j.c.wichman <[EMAIL PROTECTED]> wrote:
Hi,
This probably isnt of any use to you, but for the filled
circles, you
can only simply draw a linepiece with a length of say
0.00000001 and a
high linethickness (50px for example results in a circle with a
diameter of 50px). Like I said only of use if you draw
filled circles.
Greetz
Hans
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