Hi Tyler, Thanks for your reply! I'm not allowed to disclose my reasoning, however, it's essential that it's the Key class that I use.
High Regards, M. On 2/7/06, Tyler Wright <[EMAIL PROTECTED]> wrote: > > Define your own static MyKey class and have it subscribe as a listener to > Flash's Key. It can then be your applications "Key" class. Meaning your > objects listen to MyKey while MyKey listens to Key. Then MyKey can at > anytime listen to something else that feeds it input. There's nothing > magic > about the Key class you can't use the MyKey class for. MyKey can then also > store the last key pressed (whether it was a real key from the Key class > or > a virtual key from somewhere else). > > Good luck, > Tyler > > On 1/25/06, elibol <[EMAIL PROTECTED]> wrote: > > > > I have another idea, would it be possible to delegate Key class > functions > > to > > a custom class I've built? > > > > I've tried > > > > _global.ASSetPropFlags(Key,null,6,true); > > > > It still doesn't allow me to delegate the functions. Does anyone know of > a > > way around this? > > > > H > > _______________________________________________ > > Flashcoders mailing list > > Flashcoders@chattyfig.figleaf.com > > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > > > _______________________________________________ > Flashcoders mailing list > Flashcoders@chattyfig.figleaf.com > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > _______________________________________________ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders