Does anyone have any ideas about how to handle HTTP or connectivity
errors gracefully when using Sound.loadSound()? I'm using the onLoad
event, with a function like so:
mysound = new Sound(this);
mysound.onLoad = function(success:Boolean) {
if (!success) {
getURL("javascript:alert('Failed to load the file selected. The
file may no longer exist, or the connection failed.');");
}
};
However, I still encounter cases where the sound simply won't play, and
I don't get the alert message either.
Thanks,
Jeff
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