not really... more like this: http://promotion.yepp.co.kr/j70/main.html
On 3/3/06, Ryan Potter <[EMAIL PROTECTED]> wrote: > > Are you looking for something like a tsunami effect where the proximity of > the mouse effects the size and position of the clips? > > Like the nav here: > www.miketea.com > > > -----Original Message----- > From: [EMAIL PROTECTED] on behalf of eric > dolecki > Sent: Fri 3/3/2006 1:05 PM > To: Flashcoders mailing list > Cc: > Subject: Re: [Flashcoders] Move object along a curve > > > > Thats very cool too - but I would like to dynamically affect the > position of > a MC, not using a tween engine where i tell it go from here to > there. I just > wanna be able to tell a mc to be: > > a scale > an alpha > at this x, y > > and when I move my mouse up/down, affect all three of those, while > moving it > on an arc. > > http://www.ericd.net/new_css/img/arc.jpg > > Like that - ultimately with more than one object - using a bunch > of them... > > > > On 3/3/06, Moses Gunesch <[EMAIL PROTECTED]> wrote: > > > > Eric, > > > > Yeah Uhlmann's stuff is incredible, really sophisticated, > although I > > agree with you that it's not as approachable as it could be. > Robert > > Penner wrote a move-on-path thing that's been used in a lot of > these > > types of products. He da man. > > > > Fuse 1.1 has simple (cubic) bezier functionality, and it's > pretty > > easy to use because you can pass relative positions for the > control > > points, much easier than absolute ones. Adding other tween props > into > > a bezier tween in no problem. (Check out fuse at my site > > mosessupposes.com. It got a warm response at my Flash Forward > pres, > > which was really a great experience.) > > > > Moses > > > > > > On Mar 3, 2006, at 11:30 AM, eric dolecki wrote: > > > > > I foud something called AnimationPackage and its a huge > collection > > > of stuff > > > - but I think its overkill :/ Nice stuff though! > > > > > >> I'd like to generate a curve (not a circle) - one that bows > out to > > >> the > > >> right... and animate mcs along the curve. Up and down. Once I > can > > >> get that > > >> working, I'll play with scale. > > > > _______________________________________________ > > [email protected] > > To change your subscription options or search the archive: > > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > > > > Brought to you by Fig Leaf Software > > Premier Authorized Adobe Consulting and Training > > http://www.figleaf.com > > http://training.figleaf.com > > > _______________________________________________ > [email protected] > To change your subscription options or search the archive: > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > > Brought to you by Fig Leaf Software > Premier Authorized Adobe Consulting and Training > http://www.figleaf.com > http://training.figleaf.com > > > > _______________________________________________ > [email protected] > To change your subscription options or search the archive: > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > > Brought to you by Fig Leaf Software > Premier Authorized Adobe Consulting and Training > http://www.figleaf.com > http://training.figleaf.com > > _______________________________________________ [email protected] To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com

