Awesome! Thanks Jesse/JesterXL. I love finding out I'm wrong when there is a
better way :)


On 3/6/06, Marcelo Volmaro <[EMAIL PROTECTED]> wrote:
>
> Indeed, it works!,
> Also, trying this i´ve found a method to attach loaded movies as
> bitmaps... now i can create libraries of MCs!!
>
> Thanks!
>
> On Mon, 06 Mar 2006 19:50:24 -0300, JesterXL <[EMAIL PROTECTED]>
> wrote:
>
> > I started to eat a cup, but it really didn't taste so good.  Suddenly,
> my
> > mouth really hurt trying to voraciously chew on ceramics, thus I gave up
> > upon realising cups don't taste so good.
> >
> > ...however, this code in fact works:
> >
> > import flash.display.BitmapData;
> > import flash.geom.Rectangle;
> > import flash.geom.Matrix;
> > import flash.geom.ColorTransform;
> >
> > function init()
> > {
> >  Stage.align = "TL";
> >  Stage.scaleMode = "noScale";
> >
> >  createEmptyMovieClip("image_mc", 0);
> >
> >  var mcl:MovieClipLoader = new MovieClipLoader();
> >  mcl.addListener(this);
> >  mcl.loadClip("test.jpg", image_mc);
> > }
> >
> > function onLoadInit(target)
> > {
> >  var width:Number = image_mc._width;
> >  var height:Number = image_mc._height;
> >  var transparent:Boolean = false;
> >  var fillColor:Number = 0xFFFFFFFF;
> >
> >  var myBitmapData:BitmapData = new BitmapData(width, height,
> transparent,
> > fillColor);
> >  myBitmapData.draw(image_mc, new Matrix(), new ColorTransform());
> >
> >  createEmptyMovieClip("copy_mc", 1);
> >  copy_mc._x = 20;
> >  copy_mc._y = 20;
> >  copy_mc.attachBitmap(myBitmapData, 0);
> >
> >  image_mc._alpha = 20;
> > }
> >
> > init()
> >
> > ----- Original Message -----
> > From: "Marcelo Volmaro" <[EMAIL PROTECTED]>
> > To: "Flashcoders mailing list" <flashcoders@chattyfig.figleaf.com>
> > Sent: Monday, March 06, 2006 5:38 PM
> > Subject: Re: [Flashcoders] Load external bitmap into bitmapdata?
> >
> >
> > The problem is: I need to load a bitmap. I can´t embed the bitmap inside
> > a
> > swf, because i have no control over the bitmaps.
> > Any other ideas?
> >
> > On Mon, 06 Mar 2006 17:36:46 -0300, Adrian Park <[EMAIL PROTECTED]>
> wrote:
> >
> >> Hey Marcelo,
> >>
> >> I've been playing with BitmapData for the first time this past weekend
> >> so I
> >> stand to be corrected on what I'm about to say!
> >>
> >> My understanding is that you can only load BitmapData from an existing
> >> image
> >> which is already in your library and has a linkage ID. For this reason,
> >> I
> >> don't think you can load an image and get its BitmapData. I was
> thinking
> >> there might be a workaround though...
> >>
> >> I was going to try embedding the jpg/png/gif in an swf and giving it a
> >> linkage id in the library, then load that swf into your master movie
> and
> >> attach the BitmapData from the loaded swf's library.
> >>
> >> Possible issues? I know you can't attach library assets from a loaded
> >> swf
> >> into another swf so the same limitation may apply with BitmapData.
> >> Again, I
> >> thought a workaround for this might be to attach the BitmapData into
> the
> >> swf
> >> you've just loaded and then clone it to a BitmapData object elsewhere?
> >>
> >> As you can see, I've been doing a lot of thinking and not a lot of
> doing
> >> so
> >> I'm not sure if this is of any help at all!
> >>
> >> I'd be very interested to know if any of this works.
> >>
> >> Cheers, Adrian P
> >>
> >> On 3/6/06, Marcelo Volmaro <[EMAIL PROTECTED]> wrote:
> >>>
> >>> Hi list!,
> >>>
> >>> It´s possible to load an external bitmap (jpg, png, gif) into a
> >>> bitmapData?
> >>>
> >>> Or..
> >>>
> >>> It´s possible to load an external bitmap into an MC and then render
> >>> that
> >>> mc into a bitmapData?
> >>>
> >>> All what i tried didn´t work...
> >>>
> >>> Thanks in advance!,
> >>>
> >>>
> >>> --
> >>> _____________
> >>> Marcelo Volmaro
> >>> _______________________________________________
> >>> Flashcoders@chattyfig.figleaf.com
> >>> To change your subscription options or search the archive:
> >>> http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
> >>>
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> >>> Premier Authorized Adobe Consulting and Training
> >>> http://www.figleaf.com
> >>> http://training.figleaf.com
> >>>
> >> _______________________________________________
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> >> To change your subscription options or search the archive:
> >> http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
> >>
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> >> Premier Authorized Adobe Consulting and Training
> >> http://www.figleaf.com
> >> http://training.figleaf.com
> >
> >
> >
>
>
>
> --
> _____________
> Marcelo Volmaro
> _______________________________________________
> Flashcoders@chattyfig.figleaf.com
> To change your subscription options or search the archive:
> http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
>
> Brought to you by Fig Leaf Software
> Premier Authorized Adobe Consulting and Training
> http://www.figleaf.com
> http://training.figleaf.com
>
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