I understand that the Actionscript class files are compiled into bytecode but I have not had enough experience to know whether or not all of this object oriented refactoring that I am doing to my current project is going to make it bulkier. I read somewhere about the different increases in file size due to different assets and wondered how much I had to worry about this type of thing if I'm trying to keep my files as tiny as possible. In particular doe a bunch of getters and setters contribute to end weight such that if a client wants the lightest outcome they might be a factor or is it negligable.
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