I have a DepthManager that will take care of this. It adds the .swapDepths()
method to TextField and Button. More specifically, it replaces the
MovieClip.removeMovie() and TextField.removeTextField() methods so that they
work at whatever depth.

The DepthManager is self-instantiating, but you have to refer to is
somewhere in your code or Flash won't include it when you publish. So
instead of just doing an import (which doesn't force the class to be
included) you can refer to it directly: var dmClass =
xt.core.managers.DepthManager;

These methods aren't dirty, they're just necessary to overcome some of
Flash's shortcommings.
See http://codext.com/code/6

Tyler
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