If you have a compiled swf that imported a version of the class and it
gets loaded before your swf with the new version, the new version will
be ignored.
Also delete your Flash cache
Ron
Wendy Richardson wrote:
I came across this problem yesterday:
I have some flash code with lots of external .as scripts. I also save
old copies of the scripts so I can go back easily.
Yesterday I dropped an older (by date) version of an external .as file
into my directory (path), but on compile, the final swf was not using
the version in the path. (I could tell by certain trace statements).
Upon finally figuring this out, all it took was opening and editing
the .as file (added a space somewhere) and the next compile used the
correct .as
Now, I've tried this first deleting the last compiled swf file first,
and got the same behavior. The "newer" version of the .as file was
removed, destroyed, and font by font put back into the etherland, so I
am sure it wasn't somehow "finding" that file instead.
Anyone know what's up?
How flash decides what to compile? Where it may store prior compiled
code if it does?
And finally, is there some preference or ini setting that can make
each compilation only use files currently in the path? Or recompile
completely?
This seemed like pretty unusual behavior, and had me scratching my
head. I still am.
Thanks for any info.
Wendy
_______________________________________________
[email protected]
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com
_______________________________________________
[email protected]
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com