yep i've gotten that technique to work. I guess key is to make sure all items are init as event dispatchers.
> Has anyone gotten bubbling up functionality to work? as2. > > I am sure someone has. > > Dispatching a msg from a buried child class or mc up to a base class. > > check out > > http://www.peterelst.com/blog/2006/01/07/Event-Bubbling/ > > for more info on what I am talking about. > > Also is it more trouble than it is worth? But .... I am sick of passing > in pParent or creating a chain of listeners and now I am tempted to use > a _global function. And then I would be kicked out of the club. > > I see code out there but can't make it work. or maybe I do not fully > understand what it is meant to do? > > Thanks in advance! I am Cole. > > > > _______________________________________________ > Flashcoders@chattyfig.figleaf.com > To change your subscription options or search the archive: > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > > Brought to you by Fig Leaf Software > Premier Authorized Adobe Consulting and Training > http://www.figleaf.com > http://training.figleaf.com _______________________________________________ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com