You'll need to know when the game is complete. How you do that depends on how you've built the game so far.
You have a number of things to drag in to place, say 10, each time one of those things has been put in position, increment a counter. When that counter is the same as the number of things you have, the game is complete. That's about as easy as it gets. Though I'm sure they'll be other things to complicate it some more. Adrian -----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Varun Dixit Sent: 27 March 2006 19:45 To: 'Flashcoders mailing list' Subject: [Flashcoders] Makin a Game Hi, I am making a Drag and Drop game in Flash, but at the end of it when user has put all the pieces of game together I need to take him to a next screen where they can see the entire *product* they created. I need to know, how to go about it? (Do I need to assign some variables to different pieces in the game, and call them at the end of it???) Any help would be appreciated? Thanks Varun Dixit _______________________________________________ [email protected] To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com

