On 3/29/06, thotskee <[EMAIL PROTECTED]> wrote: > > Flashcoders, > > I have an existing AS2 codebase that I think would benefit from using > mtasc. > The compile time is currently about 1 minute for the application. Not > terrible, but not great either. > > The problems are: > > I am using includes which I have managed to get around using... but.. > > After getting though the include issues I am having to go into the Classes > and make modifications to a ton of them to get this thing to compile > > Now I am obviously not the best OOP coder or mtasc would just compile > (right?)... but I know a enough about AS and OOP so this should be > possible. > > Is there an easier way to do this or does every class need to be massaged > to > get mtasc to compile? Is there a -nonstrict flag (i wish)...??
I don't think so...you just have to go through and fix them all. Even a very large project, shouldn't take you more than a day's work to convert, most fixes are generally very simple. My coworkers always write code like this: if(blah) var arg = 1 else var arg = 2 return arg; // ERROR: arg not defined! which works in MMC. the solution is simple, just define 'arg' above the if statement. Also what if I were to try to use the Flex compiler, can it publish AS2 for > Flash Player 7 (or maybe 8)? I haven't heard exactly, but I'm pretty sure it doesn't compile to AS2. They don't want to compete with mtasc I guess :P -David R _______________________________________________ [email protected] To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com

