> var mc = holder.attachMovieClip("SYM_Clip", "item", 10); > mc.controller = this; > mc.foo = "something"; > mc.bar = 15; > > Inside the SYM_Clip movieclip in the library: > > function init() { > FooTextField.text = foo; > BarTextField.text = bar; > } > init();
This isn't the best example since you could set the text field's text properties from the creator clip, but you get the idea. This is the most basic OOP principle of letting objects manage themselves. _______________________________________________ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com