Hi everyone,

 

I am working on building a multi-window flash application that utilizes
Local Connection Objects to communicate between windows. One window acts
as a "server" of sorts while all the other windows are its "clients".
The idea is that a client window can use an LCO to send a request to the
server window. Once received, the server window will respond back to the
client window with the requested information. The problem I am having is
that it frequently takes a long time for the request to be received by
the server window. To clarify, I send a message on the LCO to the server
window and print a timestamp. When that message is received by the
server window, it prints another timestamp. Sometimes, the difference
between these two timestamps is very large. Frequently it is in the
range of 15 - 45 seconds but occasionally it takes several minutes. One
time it took over 10 minutes! Does anyone have any experience with LCO's
taking an abnormally long time to transfer the message between windows? 

 

For the record, the app I am building is using the Flash 8 player and is
written in AS2.0. I've also built a standalone test app (2 movies that
use the same basic code) and cannot reproduce the problem.

 

Jason.

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