On 19-apr-2006, at 21:59, kariminal wrote:

Hello,

Im building an Arkanoid style game. In the original game the paddle's
reaction surface seems to behave like a concave surface - when reacting with
the ball.

Do any of you have any tips or links to usefull resources to implement this
function?.

Don't know if it fits your bill but I would do it as follows (if you mean drawing a hollow area in the paddle).

I would make the concave "cutout" a separate MC and squeeze it's _yscale to 0, put it's registration on the top. When the ball hits the paddle, the "cutout" would scale "down" and appear at the spot where tha ball touches the paddle. It's not very beutiful but should give you the desired effect.
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