Have a look at my 'Dynamic Zoom' piece and see if it is what you are looking
for (URL below). 

Click 'Gallery' then select 'Dynamic Zoom' from the 'Effects' menu. 

 

 

-Keith 

http://home.mn.rr.com/keithreinfeld 

 

 

-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of [EMAIL PROTECTED] Ammor
Sent: Thursday, April 20, 2006 7:39 AM
To: 'Flashcoders mailing list'
Subject: RE: [Flashcoders] Zoom effect

 

 

Thank you lols, but...

 

I'am afraid it's not what i'am looking for :)

I suggest that you install and run the offline Zinio reader on :

www.zinio.com 

They have a smart way to zoom into the flipping pages...

This is the same exact effect that i'am getting crazy to work!!

 

I know it's not flash based but ther's a mathematic stuff that could compute

the ratio of scaling object and position like on the reader...

Please save my life ;-)

 

 

-----Original Message-----

From: [EMAIL PROTECTED]

[mailto:[EMAIL PROTECTED] On Behalf Of MBDI ICSC

Rodrigo E. Curiel Salazar

Sent: mercredi 19 avril 2006 19:06

To: Flashcoders mailing list

Subject: Re: [Flashcoders] Zoom effect

 

check this, closer to what you want, i think

 

http://www.sephiroth.it/file_detail.php?id=131

 

Rodrigo

 

 

On 4/19/06, Clint Tredway <[EMAIL PROTECTED]> wrote:

> 

> 

> Yup, I am working on a project that has a 'zoom' effect and the Tween

> class is what I am using to do it.

> Here is a link that was helpful to me.

> http://www.kirupa.com/developer/actionscript/tween.htm

> 

> -----Original Message-----

> From: [EMAIL PROTECTED]

> [mailto:[EMAIL PROTECTED] On Behalf Of Julian

> 'Julik' Tarkhanov

> Sent: Wednesday, April 19, 2006 1:44 PM

> To: Flashcoders mailing list

> Subject: Re: [Flashcoders] Zoom effect

> 

> 

> On 19-apr-2006, at 19:04, [EMAIL PROTECTED] Ammor wrote:

> 

> > Hello,

> >

> > I' am getting crazy achieving some kind of zoom effect on my MC !!!

> > If you just create any MC on the stage like a rectangle 300*500 px and

> 

> > put the code below in an empty frame, it will work...

> >

> > But what i want to do is like setting new coordinates on the scaled MC

> 

> > so that it takes the _xmouse/_ymouse click as the new center.

> > I mean : when the user clicks, it scales 150 percent but reposition it

> 

> > self according to the mouse click as if it was the area zoomed into

> > ;-)

> >

> > Sorry, I hope I was understood !!!

> > Any kind ideas ?

> 

> I found Tweens working perfectly for this type of job.

> 

> on(press) {

>        import mx.transitions.Tween;

>        import mx.transitions.easing.*;

> 

>        new Tween(this, "_x", mx.transitions.easing.Regular.easeOut,

> this._x, _root._xmouse, 2, true);

>        new Tween(this, "_y", mx.transitions.easing.Regular.easeOut,

> this._y, _root._ymouse, 2, true);

>        new Tween(this, "_xscale",

> mx.transitions.easing.Regular.easeOut,

> this._xscale, this._xscale+10, 2, true);

>        new Tween(this, "_yscale",

> mx.transitions.easing.Regular.easeOut,

> this._yscale, this._yscale+10, 2, true); }

> 

> 

> --

> Julian 'Julik' Tarkhanov

> me at julik.nl

> 

> 

> 

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