fwiw, I got a blogpost up last night, oriented towards PSP owners rather than to Flash developers... if you've got additional useful details for that audience then additions in comments there would be great, thanks.
http://weblogs.macromedia.com/jd/archives/2006/04/viewing_flash_o.cfm


Joe Cutting wrote:
Hmm, some time ago I saw some comments from an Adobe staffer regarding an open source flash player project. They made some very good points regarding the problems of "forking" the player - in that it would lead to consumer confusion as to what were the capabilities of each player and what they needed installed to run what.

Yes, the Adobe Flash Player on Sony PSP does offer different abilities than the Adobe Flash Players for Macintosh, Windows, Linux (once we get version alignment), Mozilla, Opera, Microsoft and so on. That's mainly because the gaming console itself has different capabilities than your desktop computer does. It's a fork for cross-device SWF playback, but not a fork within single-device SWF playback.

I'd like to erase device differences as well, but realize that some devices will always be more capable than other devices. If you created a SWF and tested it only on big computers, then that content may not play the same on a smaller device. This is different from forking *within* a single device profile, however.

jd






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John Dowdell . Adobe Developer Support . San Francisco CA USA
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