fwiw, I got a blogpost up last night, oriented towards PSP owners rather
than to Flash developers... if you've got additional useful details for
that audience then additions in comments there would be great, thanks.
http://weblogs.macromedia.com/jd/archives/2006/04/viewing_flash_o.cfm
Joe Cutting wrote:
Hmm, some time ago I saw some comments from an Adobe staffer regarding
an open source
flash player project. They made some very good points regarding the
problems of "forking" the player - in that
it would lead to consumer confusion as to what were the capabilities of
each player and what they needed installed to run what.
Yes, the Adobe Flash Player on Sony PSP does offer different abilities
than the Adobe Flash Players for Macintosh, Windows, Linux (once we get
version alignment), Mozilla, Opera, Microsoft and so on. That's mainly
because the gaming console itself has different capabilities than your
desktop computer does. It's a fork for cross-device SWF playback, but
not a fork within single-device SWF playback.
I'd like to erase device differences as well, but realize that some
devices will always be more capable than other devices. If you created a
SWF and tested it only on big computers, then that content may not play
the same on a smaller device. This is different from forking *within* a
single device profile, however.
jd
--
John Dowdell . Adobe Developer Support . San Francisco CA USA
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