Try with this FPS counter
this.createTextField("fps_txt", 1000, 10, 10, 100, 100); this.nLastFrame = getTimer(); this.onEnterFrame = function () { var nCurrentFrame = getTimer(); var nFPS = Math.round(1000 / (nCurrentFrame - this.nLastFrame)); this.fps_txt.text = nFPS; this.nLastFrame = nCurrentFrame; } Martin Tremblay lvl _______________________________________________ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com