unfortunately he only has the byte code for download. I'm trying a few sources for some clue
On 5/13/06, David Rorex <[EMAIL PROTECTED]> wrote:
Do you mean this site? http://www.math.utah.edu/~alfeld/Sprouts/ It appears to not have any AI, however it does appear to check the rules, so it may be a good starting point. This is an interesting topic to me, please be sure to keep us updated if you have any success! -David R On 5/13/06, Weldon MacDonald <[EMAIL PROTECTED]> wrote: > > Good news, I just found some code on the U of Utah site. I';ts in > java, but it should allow me work out my own implimentation in action > script > > ---------- Forwarded message ---------- > From: Weldon MacDonald <[EMAIL PROTECTED]> > Date: May 11, 2006 8:48 AM > Subject: sprouts data structure > To: Flashcoders mailing list <[email protected]> > > > I have a request for a game called sprouts. The game starts with a few > randomly distributed dots. There is one move and 2 restrictions. > Move: draw a line for a dot to itself (a loop) or to another dot. > Any line drawn has a new dot on it. > Restriction 1: no more than 3 lines from any dot. > Restriction 2: no lines can cross. > > Simple game, but the data structure to keep track of the game and in > particular to handle restriction 2 is a bear. How do you tell when a > dot has been encircled by a line? > > The game is, of course based on graph theory, and you can represent a > graph in several ways, but how to determine that it remains planar? > > I haen't begun to think about the visual part of this, if I don't have > a reasonable data structure I can't teach a computer to play the game. > > Any ideas? Hints? Wildly improbable ideas? > > -- > Weldon MacDonald > > > -- > Weldon MacDonald > _______________________________________________ > [email protected] > To change your subscription options or search the archive: > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > > Brought to you by Fig Leaf Software > Premier Authorized Adobe Consulting and Training > http://www.figleaf.com > http://training.figleaf.com > _______________________________________________ [email protected] To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
-- Weldon MacDonald _______________________________________________ [email protected] To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com

