Yeah, could be the way.

I've also been looking video.activeVideoPlayerIndex, which does something similar but all within one component.

I tried toggling the players (moving from index = 0 to index = 1 and back) but the stream was still remembering the final frame.

I could continually increase the Video Player Index, but I'm unsure how to deal with the memory issues. I'm assuming each new command given to a videoPlayerIndex creates a new Video Player Class object, but how do I delete them?

If I can't sort it that way I'll probably do what you suggest and reload from library.

Thanks

On 15 May 2006, at 23:11, Asai wrote:

My standard approach to this type of problem has been to never have more than one FLV on the stage at one time. I've developed a class that, on video.stop(), unloads the video. Then loads another one from the library and resets the contentPath of the FLV player. To me, it's alot simpler that way, hope that helps... :-)

Dan Efergan
[EMAIL PROTECTED]



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