Underwater could be done with displacement masks / perlin noise. Haven't done personally, but grant skinner had an amazing example at fitc so try googling for that. Also, check his experiments site and maybe hit his blog for some source.
http://galleryincomplet.com http://gskinner.com/blog As for mapping to cylinder, I have been trying to get a similarly difficult skew to work. The perspective skew. Where the front of the image is taller than the rear. If I get some time I will try to write something up, but I suspect someone has already done it. The trouble is trying to alias neighboring pixels without killing the quality of the image.. A simple cylinder may be easy, with the bitmap data class. You would basically want to loop through the rows (horizontal cylinder) or columns (vertical cylinder) of pixels and dup that to a 1xrowcount bitmap data object and add it an onstage one, perhaps with varying alpha to depth. Aaron On 6/1/06 4:48 PM, "edwin" <[EMAIL PROTECTED]> wrote: > How would I wrap an image or movieclip around a cylinder using > actionscript? I thought of doing it by making multiple copies of an > image and using a lot of masks, but perhaps there is an easier way to > do this. I would also be interested in doing a kind of "underwater" > distortion effect on an image, dynamically. > Thanks, > -edwin > _______________________________________________ > [email protected] > To change your subscription options or search the archive: > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > > Brought to you by Fig Leaf Software > Premier Authorized Adobe Consulting and Training > http://www.figleaf.com > http://training.figleaf.com _______________________________________________ [email protected] To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com

