Hi, It's all about managing state.
Check out http://www.eduplace.com/kids/sv/books/content/wordsort/ for a good example of what can be done to add keyboard support to a drag and drop interaction. Cheers, -- Michael -----Original Message----- From: James Marsden [mailto:[EMAIL PROTECTED] Sent: Tuesday, June 06, 2006 7:32 AM To: Flashcoders mailing list Subject: [Flashcoders] Key functions for Accessibility Hello all, (apologies for cross posting with bnm) We're creating a simple interactive learning game in Flash 8, which uses drag and drop functionality to complete the game successfully. The initial controls we have created uses the mouse to pick up an object, move it and drop it in the desired area. To make this game more accessible we were going to assign key functions to complete the same actions. With some very brief research we explored the accessibility options offered as standard with Windows (95 is the earliest version supported), which allows the mousekeys on the numeric pad to be used in place of a mouse. This seems to work fine with our game. Has anyone else had experience with using the mousekey functions and flash. Are there any drawbacks? Cheers, James _______________________________________________ [email protected] To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com

