Hi,

It's all about managing state.  

Check out http://www.eduplace.com/kids/sv/books/content/wordsort/ for a good
example of what can be done to add keyboard support to a drag and drop
interaction.

Cheers,
-- Michael

-----Original Message-----
From: James Marsden [mailto:[EMAIL PROTECTED] 
Sent: Tuesday, June 06, 2006 7:32 AM
To: Flashcoders mailing list
Subject: [Flashcoders] Key functions for Accessibility

Hello all,


(apologies for cross posting with bnm)


We're creating a simple interactive learning game in Flash 8, which uses 
drag and drop functionality to complete the game successfully.

The initial controls we have created uses the mouse to pick up an 
object, move it and drop it in the desired area. To make this game more 
accessible we were going to assign key functions to complete the same 
actions.

With some very brief research we explored the accessibility options 
offered as standard with Windows (95 is the earliest version supported), 
which allows the mousekeys on the numeric pad to be used in place of a 
mouse. This seems to work fine with our game.

Has anyone else had experience with using the mousekey functions and 
flash. Are there any drawbacks?

Cheers,

James




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