Hello :)

With ASSetPropFlags you can change the properties in an object :) (read only
? write or not... etc...)

With this hack my property static "LOAD_SOMETHING" is a real constant like
Math.PI for example :)

In AS3 you can use the keyword "const"... in AS2 you can do a constant with
ASSetPropFlags ! ;)

EKA+ :)

2006/6/8, Sam <[EMAIL PROTECTED]>:

Hi,
Thanks, sorry I quickly stripped the classes down for posting here.

Can you explain this portion of your code:

  static private var __ASPF__ = _global.ASSetPropFlags(SampleView,
["LOAD_SOMETHING"], 7, 7) ;

On Jun 8, 2006, at 2:06 PM, eka wrote:

> Hello :)
>
> your code is very light :)
>
> try this :
>
> import mx.events.EventDispatcher ;
>
> class com.test.mvc.AbstractView{
>
>    // ---o Constructor
>
>    private function AbstractView() {
>
>        // Abstract Class !!
>
>    }
>
>    // ----o Init EventDispatcher
>
>    static private var __initDispatcher = EventDispatcher.initialize(
> AbstractView.prototype) ;
>
>    public var addEventListener:Function;
>    public var removeEventListener:Function;
>    public var dispatchEvent:Function;
>
>    // ----o You Methods etc...
>
> }
>
> --------
>
> import mx.utils.Delegate ;
>
> class com.test.app.SampleView extends AbstractView{
>
>    // ----o Constructor
>
>    public function SampleView() {
>
>        // your code in the constructor
>
>    }
>
>    // ----o Constants
>
>    static public var LOAD_SOMETHING:String = "onLoadSomething" ;
>
>    static private var __ASPF__ = _global.ASSetPropFlags(SampleView,
> ["LOAD_SOMETHING"], 7, 7) ;
>
>    // ----o Public Properties
>
>    public var test_mc:MovieClip ;
>
>    // ----o Public Methods
>
>    public function load_something(t):Void {
>
>        test_mc = t.attachMovie("test_mc.jpg", "test_mc",
> t.getNextHighestDepth());
>        test_mc.onPress = Delegate.create(this, _onPress) ;
>
>        // ---o Dispatch event
>
>        var e = { type: LOAD_SOMETHING, target:this } ;
>
>        dispatchEvent( { type: LOAD_SOMETHING , target:this} ); //
> test 1
>
>    }
>
>    // ----o Private Methods
>
>    private function _onPress():Void {
>
>        var e = { type: LOAD_SOMETHING, target:test_mc } ;
>
>        dispatchEvent ( e ) ; // test 2
>
>    }
> }
>
> or show more code please ;)
>
> EKA+ :)
>
>
> 2006/6/8, Sam <[EMAIL PROTECTED]>:
>>
>> Hi,
>> Is it possible to dispatch events from a simple call to a method?
>>
>> I have a view class that extends an abstract view class that contains
>> the EventDispatcher  class.
>> I don't have a problem dispatching events from onPress and other
>> handler, but what if I want to dispatch an event when simply calling
>> a method?
>>
>>
>> class com.test.mvc.AbstractView{
>>
>>      public var addEventListener:Function;
>>         public var removeEventListener:Function;
>>         public var dispatchEvent:Function;
>> }
>>
>> class com.test.app.SampleView extends AbstractView{
>>
>>         public function load_something(t)
>>         {
>>                 test_mc = t.attachMovie("test_mc.jpg", "test_mc",
>> t.getNextHighestDepth());
>>
>>                 dispatchEvent({type:"onLoadSomething"}); //this
>> does not
>> work
>>
>>                 test_mc.onPress = function(){
>>                         this._parent._parent.dispatchEvent
>> ({type:"onLoadSomething", target:this});        //this works
>>                          }
>>
>>         }
>> }
>>
>>
>> _______________________________________________
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>>
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>>
> _______________________________________________
> [email protected]
> To change your subscription options or search the archive:
> http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
>
> Brought to you by Fig Leaf Software
> Premier Authorized Adobe Consulting and Training
> http://www.figleaf.com
> http://training.figleaf.com
>

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