As Tom
explained, If your app loads external swf's you cannot protect them, you
can only make them a little more difficult to access.

Well, technically, there is a way...

Fragment the assets in such a way that if a decompiler is used, the user ends up with unusable map fragments instead of usable chunks of maps...

But yes, remember the limitations of content security with pertaining to flash.

Ultimately, I think it's about implementing a certain level of hassle such that the bulk of your target demographic won't even bother trying to steal your content vs. actually paying for it.

Regards,

-Naz
http://www.object404.com

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