I reccently created a post asking the same question as the company i work for was in a simmilar situation. In the end we decided to go for SmartFox as money wasnt realy an problem, dedicated custer support and ongoing upgrades became more important.
I have been coding in smartfox for a coupple of weeks now and its great, the documentation and tutorials are very good, however i found that i had to write a wrapper the main class the SmartFoxClient as it doesnt implement listeners natively, but that wasnt too much of an issue :) Other alternatives were Red 5, Electroserver, Oregano and Unity. Mike On 09/06/06, Mathieu Savard <[EMAIL PROTECTED]> wrote:
Hello, We about to start the production of a MMOG using flash. I'd like to know what type of server you would be using. So far we've been using flashcomm for multi user game but Smartfox seems to be another solution too. I'd like to have your input on this. Thank you, Mathieu Savard _______________________________________________ [email protected] To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
_______________________________________________ [email protected] To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com

