Hi all, i've made projector (walking insect) with transparent background, and it's killing all my CPU. there is 3 pieces of them, i've tried just 3 squares and it is the same, i can see on my comp redrawing sprites and have 50% CPU (dual processor, 2 GHZ) on other computers, redrawing is not visible, but 100% CPU (or 50% for dual)
I think the problem is creating dynamic mask (flash with desktop), but I dont know how to fix it. Should I use other projector then Screenweaver? Btw, i found same problem with some GameHouse game, when it was in fullscreen, all was right, but when i switch off fullscreen and game was in transparent rectangle (desktop was visible outside the game), mouse was flickering, CPU full, i almost cant do anything but another games was ok after switching off fullscreen, so this can be problem with some settings maybe... i dont know, maybe some games was Shockwave, some Flash, really dont know, but I think 3 movings squares on desktop should not take 100% CPU.... Can someone advice me, what's is the problem? Thanks many time... -- ----------------------------------------------------------------------------------------------------------------------------------------------------------------- Franto http://blog.franto.com http://www.flashcoders.sk -- ----------------------------------------------------------------------------------------------------------------------------------------------------------------- Franto http://blog.franto.com http://www.flashcoders.sk _______________________________________________ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com