Or a simple linedraw, I've used the watch once with the tween class.

var test_mc:MovieClip = this.createEmptyMovieClip("test_mc",1);
test_mc.lineWidth = 0;

var f:Function = function(prop, oldVal, newVal){
                this.clear();
                this.lineStyle(1,0x000000);
                this.moveTo(0,25);
                this.lineTo(newVal,25);
                return newVal;
}

test_mc.watch("lineWidth",f);

this.onEnterFrame = function(){
                test_mc.lineWidth++;
}

Bernard

> -----Oorspronkelijk bericht-----
> Van: [EMAIL PROTECTED] 
> [mailto:[EMAIL PROTECTED] Namens eka
> Verzonden: donderdag 6 juli 2006 9:40
> Aan: Flashcoders mailing list
> Onderwerp: Re: [Flashcoders] AS2 and watch ...
> 
> Hello :)
> 
> You can use watch with a MovieClip if you want create 
> components with an event when you use the "enabled" property 
> for example :)
> 
> import mx.utils.Delegate ;
> 
> class MyButton extends MovieClip {
> 
>         // ----o Constructor
> 
>         public function MyButton() {
>                this.watch("enabled", Delegate.create(this, 
> _changeEnabled) ;
>         }
> 
>         // -----o Init Broadcaster
> 
>         static public var INIT = 
> AsBroadcaster.initialize(MyButton.prototype)
> ;
> 
>         // -----o Public Methods
> 
>         public function up():Void {
>               this.gotoAndStop("up") ; // first frame in your 
> component
>               this._alpha = 100 ;
>         }
> 
>         public function disabled():Void {
>               this.gotoAndStop("disabled") ; // the skin when 
> you button is disabled
>               this._alpha = 60 ;
>         }
> 
>         // ----o Private Methods
> 
>         private methods _changeEnabled( id , oldValue, newValue) {
>               trace("id : " + id + ", change " + oldValue + " to " +
> newValue) ;
>               if (newValue) {
>                     up() ;
>               } else {
>                     disabled() ;
>               }
>               return newValue ;
>         }
> 
>         private function onPress():Void {
>                broadcastMessage("onClick", this) ;
>         }
> 
> 
> }
> 
> In flash you create a MovieClip symbole with AS2 class MyButton !
> 
> Try this :
> 
> myButton.addListener(this) ;
> this.onClick = function ( who:MovieClip ) {
>       trace("Click : " + who) ;
> }
> 
> Key.addListener(this) ;
> onKeyDown = function () {
>     myButton.enabled = ! myButton.enabled ; // press key to 
> test please :) }
> 
> 
> EKA+ :)
> 
> 2006/7/6, Julien Vignali <[EMAIL PROTECTED]>:
> >
> > Well, I use it sometimes as an update broadcast mecanism. 
> Let's say I 
> > have some value objects floating around, and when I change 
> a property 
> > on any of these, I use the watch to broadcast an event if 
> for example 
> > the value has changed (by testing the newValue and the oldValue).
> > It can be sometimes useful for some little and simple tasks 
> that don't 
> > rely on a heavy process, like applying watches on global vars.
> >
> > Of course, you can do all of this without using the watch function, 
> > it's just a matter of design, choice and code comfort :)
> >
> > Julien
> >
> > Stephen Ford a écrit :
> > > How often do you use 'watch' in your applications?.
> > >
> > > It seems pretty powerful to me, and I've only just discovered it.
> > >
> > > Any thoughts on this.
> > >
> > > Cheers,
> > > Stephen._______________________________________________
> > > [email protected]
> > > To change your subscription options or search the archive:
> > > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
> > >
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> > >
> > _______________________________________________
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> >
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> 

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