If you need a persistant realtime connection, I can recommend moock's
Unity server. While it hasn't recieved any updates in quite some time,
it is pretty solid, and the unlimited connection version is quite
cheap (compared to flashcom for e.g.). It requires you to write
serverside code in Java, however you can make calls out to other
languages if you wish. Other servers I know of, but have not tested,
are ElectroServer and Oregeno.

I need a persistant connection (socket server), and I'm looking at Oregano right now. But I get resistance from my executives about using open source/free software because it has no support, and I can't show them examples of high-profile, data-heavy, enterprise apps that use it. They would rather pay $20k per cpu for FDS2 and have support from Adobe than get Oregano for free. Unless there is a compelling reason not to. I'm looking for a compelling reason to use something smaller and lighter than FDS2.

ryanm
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