Hi Natalia,
you can find it here:
http://www.google.nl/search?hl=nl&q=jigsaw+puzzle+flashcoders&meta=

and

http://www.mail-archive.com/[email protected]/msg17822.html

Yes its possible.

greetz
Hans


On 7/16/06, natalia Vikhtinskaya <[EMAIL PROTECTED]> wrote:

Thank you, Guntur.
I can not find your thread in the archive. Do you have this algorithm or
any
basic fla? It would be very helpful. Drawing api is clear for one object
but
creating many puzzles looks fantastic. Is it possible?
Natalia


2006/7/16, Guntur N. Sarwohadi <[EMAIL PROTECTED]>:
>
> Natalia,
>
> You can search the archive and find recent threads concering jigsaw
puzzle
> algorithm. In fact, thats the thread I started.. that's why I (and Hans)
> know it's there ^_^
>
> But to answer you question...
>
> 1. flash 8 has provided a bitmapData class, it's really good handling
> bitmaps so you can use the copyPixel method and but it in n movieClips
on
> it. For jigsaw drawing, you can use flash drawing api.. especially the
> curveTo method. Basically it's only one type of curving and it is
repeated
> for each side with variations being it inward or out..
>
> 2. group and blending two pieces isn't that hard actually, as long as
the
> pieces are placed in the right position it will look as one. The drop
> shadow
> is done by code and updated, while the center curve fading can also be
> done
> by code.. sure, it's a little complex than droptarget and hittest but it
> can
> be done :D
>
> hope that helps
>
> Guntur N. Sarwohadi
>
> On 7/15/06, natalia Vikhtinskaya <[EMAIL PROTECTED]> wrote:
> >
> > Yes, I checked before posting but found only questions without
answers.
> >
> > 2006/7/15, Hans Wichman <[EMAIL PROTECTED]>:
> > >
> > > Please refer to the archives, there is a thread about this going on
as
> > we
> > > speak...
> > >
> > > On 7/15/06, natalia Vikhtinskaya <[EMAIL PROTECTED]> wrote:
> > > >
> > > > Hi to all
> > > >
> > > > Can anybody give me advice for creating game like this?
> > > >
> > > > http://www.magickeys.com/books/jigsaws/cheetah_1/e.html
> > > >
> > > >   1. How can I create each time different pieces? I can only guess
> > that
> > > >   there are some sets with different shapes and they attached as
> mask.
> > > >   2. When pieces are correct new pieces appear. How this is done?
> How
> > > >   they determinate that? This is not droptarget or hittest. How
from
> > two
> > > > masks
> > > >   they create one mask?
> > > >
> > > > Has anybody any code that can help to create this?
> > > >
> > > > Thanks,
> > > > natavi
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