Im not there yet..but many thanks for your time and patience Adrian.
On 7/20/06, Adrian Park <[EMAIL PROTECTED]> wrote:
I'm thinking more like this (using your most recent code as a starting
point)...
//create an instance of MovieClipLoader
var myMCL = new MovieClipLoader();
// register this as a listener
myMCL.addListener(this);
// define function to handle onLoadInit event
function onLoadInit( targetMC:MovieClip ):Void
{
subAppear(targetMC, (i+3), 95);
}
function createTreeMenu():Void {
for (i=0; i<mainMenus.length; i++) {
newBut = _root.attachMovie("but", "but"+i, 9999999+i);
newBut._x = 33+(newBut._width+5)*i;
newBut._y = 380;
newBut.txt.text = [i+1];
newBut.link = mainMenus[i].firstChild.firstChild;
subAppearX(imagemp_mc, (i+3), 344);
newBut.onRelease = function() {
// load the clip
myMCL.loadClip( this.link, imagem_mc );
};
}
}
I haven't tested this code but it should get you close to what you're
after.
Note that you should use loadMovie OR MovieClipLoader - not both for the
same task.
A.
On 7/20/06, Jose Maria Barros <[EMAIL PROTECTED]> wrote:
>
> Something like this? because it doesnt work...it remains the problem...
>
> //create an instance of MovieClipLoader
> var myMCL = new MovieClipLoader();
>
>
> myMCL.onLoadInit = function (targetMC)
> {
> subAppear(targetMC, (i+3), 95);
> }
>
>
>
> function createTreeMenu():Void {
> for (i=0; i<mainMenus.length; i++) {
> newBut = _root.attachMovie("but", "but"+i, 9999999+i);
> newBut._x = 33+(newBut._width+5)*i;
> newBut._y = 380;
> newBut.txt.text = [i+1];
> newBut.link = mainMenus[i].firstChild.firstChild;
>
> subAppearX(imagemp_mc, (i+3), 344);
>
> newBut.onRelease = function() {
> loadMovie(this.link, imagem_mc);
> myMCL.loadClip(imagem_mc);
> };
>
> }
> }
>
>
> sorry for my dullness...maybe with a event listener?hummm
>
> On 7/20/06, Adrian Park <[EMAIL PROTECTED]> wrote:
> >
> > When 'this.link' loads into imagem_mc, any existing properties and
> methods
> > of imagem_mc are destroyed because 'this.link' replaces imagem_mc.
> >
> > Immediately after loading the MovieClip, you call subAppear which
> assigns
> > the onEnterFrame handler. This handler is destroyed when the MovieClip
> > loads
> > so you don't see your animation working.
> >
> > Here are your options:
> > 1) use MovieClipLoader and then use the onLoadInit event to evoke
> > subAppear
> > when the movie has completely loaded or
> > 2) nest imagem_mc inside a wrapper MovieClip and assign the
onEnterFrame
> > handler to that wrapper.
> >
> > The first option is the better option as it's just neater and also
> because
> > I
> > think it's fair to assume you only want the animation to happen once
the
> > MovieCLip has loaded anyway.
> >
> > HTH
> > Adrian
> >
> >
> > On 7/20/06, Jose Maria Barros <[EMAIL PROTECTED]> wrote:
> > >
> > > Hello. Im doing a test loading from xml information to load into one
> > movie
> > > clip one photo and having a number menu. When i press one of those
> > numbers
> > > a
> > > function subAppear makes the movieclip slide from the top.
> > >
> > > Wht i dont understand is that he loads the photo, but the function
> > doesnt
> > > work..i tried to test the function without loading the xml and the
> > > function
> > > works good..but when i load the xml..it doesnt..any help?
> > >
> > > Thanks in advance...and here is the code from the function and the
> > > function
> > > that creates the buttons
> > >
> > > Jose Maria
> > >
> > > function subAppear(mc:MovieClip, val:Number, target:Number):Void {
> > >
> > > mc.onEnterFrame = function() {
> > > if (target-this._y<0.2 && this._alpha>99) {
> > > this._y = target;
> > > delete this.onEnterFrame;
> > > }
> > > if (this._alpha<101) {
> > > this._alpha += val;
> > > }
> > > if (this._y<target) {
> > > this._y -= (this._y-target)/4;
> > > }
> > > };
> > > }
> > >
> > >
> > > function createPhotofolio():Void {
> > > for (i=0; i<photoMenu.length; i++) {
> > > newBut = _root.attachMovie("but", "but"+i, 9999999+i);
> > > newBut._x = 33+(newBut._width+5)*i;
> > > newBut._y = 380;
> > > newBut.txt.text = [i+1];
> > > newBut.link = photoMenu[i].firstChild.firstChild;
> > >
> > > newBut.onRelease = function() {
> > > loadMovie(this.link, imagem_mc);
> > > subAppear(imagem_mc, (i+3), 95);
> > > };
> > >
> > > }
> > > }
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