also, I came to Flash recently (as in about 6 weeks ago) and I found it very useful to get all the information in one place, i.e. does AS2 have abstract interfaces?, is there try...catch construct for unit testing with assertions?, are classnames treated as types, can you override the constructor of a superclass in the subclass? This book collects this information together in the context of OO principles, rather than in some alphabetical AS2 dictionary.
Hi James,

I was not trying to hose your review, but if you're not a hobbyist then there are better books out there. I've read a lot of flash books over the years, the only ones that really stuck with me where green and white with an animal on the front. ie. O'Reilly. The only exception was Robert Penner's first book:
http://www.amazon.com/gp/product/0072223561/sr=8-1/qid=1156120988/ref=pd_bbs_1/103-4690969-4407040?ie=UTF8

I battled furiously to get my head around Object-Oriented Programming with Actionscript
http://www.amazon.com/gp/product/0735711836/sr=8-2/qid=1156121055/ref=sr_1_2/103-4690969-4407040?ie=UTF8
only to find that looking back a lot of the explanations largely added to my confusion.

IMHO your recommendation wasn't hard to follow but it did lack depth.

The Head First books are excellent. The Java book is not a waste of time either. If you're trying to get your head around OOP it helps enormously to get the information first hand and the best references will always give Java and/or C++ examples.

Tony
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