So you're saying I need to use a third party tool to overcome an issue
created by another third party tool?  Where does it end?
WHERE...DOES...IT...END?   :)



> -----Original Message-----
> From: [EMAIL PROTECTED] [mailto:flashcoders-
> [EMAIL PROTECTED] On Behalf Of Mike Mountain
> Sent: Thursday, August 24, 2006 2:35 AM
> To: Flashcoders mailing list
> Subject: RE: [Flashcoders] Flash/Actionscript Coding conventions
> 
> Surely this is just a matter of using a fully featured IDE to develop
> your code in - if you use Flashdevelop for instance you can block
> comment/uncomment any lines/lines using "//" syntax from the  edit
menu
> with "comment line", or with keyboard shortcuts - this will not
conflict
> with block comments "/**/" and therefore you will no longer have a
> problem. Life once more is wonderful.
> 
> M
> 
> > -----Original Message-----
> > From: [EMAIL PROTECTED]
> > [mailto:[EMAIL PROTECTED] On Behalf
> > Of Steven Sacks | BLITZ
> > Sent: 24 August 2006 02:19
> > To: Flashcoders mailing list
> > Subject: RE: [Flashcoders] Flash/Actionscript Coding conventions
> >
> > > why does adding block comments to your code ruin it?
> >
> > > I still don't understand how Javadoc makes your process suffer.
> >
> > >From my first post:
> > Commenting like that in your code makes it completely
> > impossible to easily and completely comment out blocks of
> > code using /* */ because they have their */ inside their
> > comments.  Believe it or not, this is a very important tool
> > in debugging.
> >
> > If somebody wrote something completely impenetrable and I'm
> > in charge of implementing it and it doesn't work, guess what?
> >  I rewrite it or I make them fix it.
> >
> > I'm not saying documentation isn't important, I'm saying
> > mucking up your code with documentation in Actionscript by
> > using Javadoc's requirements is counterproductive to Flash
> > development.  If Javadoc let me use line comments instead of
> > block comments I would have no issue.

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