Sorry if this is a dupe - my mail server has been screwy for a couple of 
days.  It appeared as though this had bounced:

Hi guys, 

About 95% of what you guys do is way over my head and now I could use some 
help. 

I have a 3D rendered object that is in a movie clip - it does a single 360 
degree rotation. 
I've placed an invisible movie clip above it with this code on it: 

onClipEvent(enterFrame){   
framePos = int(_xmouse / 630 *( _parent._totalframes)); 
if (framePos < 0) { 
_parent.gotoAndStop(_parent._totalframes + ((framePos + 1) % 
_parent._totalframes)); 
} else { 
        _parent.gotoAndStop(1 + (framePos % _parent._totalframes)); 
} 
} 

It works fine, but when I watched an end user view it, they really spazzed 
out - they couldn't do smooth rotations. 
So, I thought I would instead put this code on a mouse event.  I thought 
it would be good for them to click and drag to make the rotation happen 
and release to stop the rotation. 

I've tried a few versions of the code and I simply can't get it to work at 
all. 

Sorry if this is a really simple question, but I'm just not a coder. 

Thanks 

Paul 
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