What are you trying to do? Do you want to tween from one 3d
position/rotation to another?

How are you representing your objects?

Alias

On 01/09/06, Seb L <[EMAIL PROTECTED]> wrote:

... any crazy geniuses out there know how to generate euler angles for
a 3D vector? Or i guess to calculate the rotation angles between 2 3D
vectors? Any pointers would be greatly appreciated. I am losing it
now... :-)

cheers!

Seb
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