Yeah, bitmap data is y our best bet, as you only will be dealing with
one video playback, and can basically create quadrants out of the video
that replicate to your tile grid.
I saw an example of this somewhere, but I forget where it is now, sorry.
Christopher Whiteford wrote:
Thanks for the ideas.
I will give it a try on the BitmapData copy and the DisplacementMap
filter
and let you all know what the outcome is.
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