Glad to help, Helmut. 

If you are interested, the Tween Class methods are documented in the Flash 8
Help under Components Language Reference>Tween Class.

Regards,

-Keith 
http://home.mn.rr.com/keithreinfeld 
 


-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Helmut
Granda
Sent: Thursday, September 07, 2006 10:56 AM
To: Flashcoders mailing list
Subject: Re: [Flashcoders] Tween Class with Set Interval deletion

I can be sure I tried that and didnt work when I tried. but yet again I have
been looking at the same code for hours so I might have thought I did.

Anyways, Thanks for the tip it works great!

On 9/7/06, Keith Reinfeld <[EMAIL PROTECTED]> wrote:
>
>
> myTimeTween.stop();
>
> -Keith
> http://home.mn.rr.com/keithreinfeld
>
>
> -----Original Message-----
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of Helmut
> Granda
> Sent: Thursday, September 07, 2006 9:54 AM
> To: Flashcoders mailing list
> Subject: [Flashcoders] Tween Class with Set Interval deletion
>
> I have a small piece of script that was passed down to me and I cant
> figure
> out how to stop it from executing:
>
> var interval:Number = 60;
> myTimeTween = new mx.transitions.Tween(pBar, "_height",
> mx.transitions.easing.None.easeNone,0,162,interval,true);
>
> I have tried different methods:
>
> delete myTimeTween;
> delete mx.transitions.Tween;
> clearInterval(interval);
> myTimeTween = new mx.transitions.Tween(pBar, "_height",
> mx.transitions.easing.None.easeNone,0,162,0,true);
> delete interval;
> Create a new frame and send the playhead to the next frame;
>
> but none of those seem to work, I have even tried to fire all the
> statements
> above at once (and some others that I cant remember rigt now)and still the
> tween keeps on executing.
>
> Any Pointers or ideas will be greatly appreciated.
>
> ...helmut
>
>
>
> --
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-- 
...helmut
helmutgranda.com
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