Good to know, thanks - I can see now I still have a lot to learn about
color and the new BitmapData class.  :) 

Jason Merrill
Bank of America 
Learning & Organization Effectiveness - Technology Solutions 
 
 
 
 
 

>>-----Original Message-----
>>From: [EMAIL PROTECTED] [mailto:flashcoders-
>>[EMAIL PROTECTED] On Behalf Of Zeh Fernando
>>Sent: Friday, September 15, 2006 11:42 AM
>>To: Flashcoders mailing list
>>Subject: Re: [Flashcoders] BitmapData.getPixel() -> negative value ?
>>
>>> Oooops, you are right, I meant 0x000000
>>> Nevertheless, you had said, 0xff000000 (solid black) ??
>>
>>It's because it has the alpha value on it (ARGB) with a opacity of 255
(100%
>>opaque, or 0% transparent).
>>
>>0x000000 (or just 0) *IS* solid black, but if you're painting on a
bitmap
>>with an alpha channel, you have to be sure to also set its alpha value
or
>>else you'll be painting transparent black pixels.
>>
>>
>>Zeh
>>
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