I am going to point you to the API I was recently introduced to. Fuse Kit.
http://www.mosessupposes.com/Fuse/ Charles P. On 9/23/06, Dan Rogers <[EMAIL PROTECTED]> wrote:
Hey Flashcoders, Has anyone here attempted to tween the Flash 8 ColorTransform class? I am having some strange issues while trying to tween some ColorTransform objects using Grant Skinner's MultiTween class. Seems that whenever I tween a ColorTransform object which contains yellow (?), I get a random spectrum of colors before the tween reaches it's target value. I've posted the source and have included the AS below. I realize there are other color-tweening scripts out there, but I was trying to use the ColorTransform class to see if it could be done. Source: http://download.danro.net/flashcoders/color_tween_test.zip Thanks, -Danro code follows ---------------------- import com.gskinner.transitions.MultiTween; import flash.geom.Transform; import flash.geom.ColorTransform; import mx.transitions.easing.*; import mx.transitions.Tween; import mx.utils.Delegate; // color transform objects var originColor:ColorTransform = new ColorTransform(); var currentColor:ColorTransform = new ColorTransform(); var rollOverColor:ColorTransform = new ColorTransform(); rollOverColor.rgb = 0xFFCC00; var rollOutColor:ColorTransform = new ColorTransform(); rollOutColor.rgb = 0x0066CC; // movieclip transform var trans:Transform = new Transform(test_mc); // update color function function updateColor () { trans.colorTransform = currentColor; debug("DEBUG >> " + trans.colorTransform); } // set vars var colorTween:Tween; var mTween:MultiTween; // rollover tween function buttonRollOver () { mTween = new MultiTween(currentColor, rollOverColor); colorTween.stop(); colorTween = new Tween(mTween, "position", Regular.easeOut, 0, 1, 20); colorTween.onMotionChanged = Delegate.create(this, updateColor); debug("DEBUG >> --------- roll over -----------"); } // rollout tween function buttonRollOut () { mTween = new MultiTween(currentColor, rollOutColor); colorTween.stop(); colorTween = new Tween(mTween, "position", Regular.easeInOut, 0, 1, 20); colorTween.onMotionChanged = Delegate.create(this, updateColor); colorTween.onMotionFinished = Delegate.create(this, reset); debug("DEBUG >> --------- roll out -----------"); } // reset color to original function reset () { mTween = new MultiTween(currentColor, originColor); colorTween.stop(); colorTween = new Tween(mTween, "position", Regular.easeInOut, 0, 1, 30); colorTween.onMotionChanged = Delegate.create(this, updateColor); debug("DEBUG >> --------- reset -----------"); } // button events test_mc.onRollOut = Delegate.create(this, buttonRollOut); test_mc.onRollOver = Delegate.create(this, buttonRollOver); // debug function function debug (txt:String) { //trace(txt); } _______________________________________________ [email protected] To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
_______________________________________________ [email protected] To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com

