Aaron,
Thanks for the reply, and for the link. I did read that other thread
that you mentioned, but while there was a lot of discussion around the
various issues that can affect pricing, and rates, there were not a lot
of specific examples. So I thought I would post some finished "flash
apps" and see what you guys think.
That link is very helpful, thank you for that. :-)
Kevin N.
Aaron Buchanan wrote:
Hi kev,
I always break down the hours. For me it is time consuming until you are
able to liscence your codebase for projects. Then the process of bidding can
go much faster. I don't have the time to look at your links atm, but I can
give you a couple tip to help. First take a look at what's already been said
on the topic.There was a big thread a while back titled "where to poliely
and appropriately discuss pricing issues". You should be able to find it in
the archives.
One bookmark of mine that came from this discussion was this:
http://www.blueflavor.com/ed/tips_tricks/pricing_a_project.php
Cheers!
Aaron
-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Kevin Newman
Sent: Wednesday, September 27, 2006 1:02 PM
To: Flashcoders mailing list
Subject: [Flashcoders] (Taboo) What to charge
Hey guys,
I know this is a somewhat taboo topic, but I thought I'd ask anyway. :-D
What would you charge to either design these apps or to do the
production/programming or both? Also, what pricing strategy would you use
(hourly rate, itemized deliverables, etc.)?
http://www.makebeliefscomix.com/
http://www.marchofdimes.com/pad/
I'd gladly take off list responses if necessary. :-)
Thanks,
Kevin N.
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