Yes, sort of, if you don't mind hacking .flp files.

Create a project containing the FLA you want to publish, and publishing profile for each target to publish to (using the set of controls at the top of the publish settings dialog that you'd barely use otherwise).

Then open your FLP file up in a text editor, and trick it into adding the same file multiple times. An example:

<flash_project name="GridRun" version="1">
    <project_folder name="FP 6" expanded="true">
<project_file path="./GridRun.fla" filetype="fla" profile="FP 6" />
    </project_folder>
    <project_folder name="FP 6.65" expanded="true">
<project_file path="./gridrun/../gridrun/../GridRun.fla" filetype="fla" profile="FP 6-65" />
    </project_folder>
    <project_folder name="FP 7" expanded="true">
<project_file path="./gridrun/../gridrun/../gridrun/../ GridRun.fla" filetype="fla" profile="FP 7" />
    </project_folder>
</flash_project>

This trick was used at my old company to publish games to multiple player versions to take advantage of the performance enhancements in each, but would work for multiple file destinations as well.

-josh

On Sep 25, 2006, at 1:29p, [EMAIL PROTECTED] wrote:

Hi
Does anyone know if there is a way to change the publish path dynamically?

This would be really useful if working with the same FLA in different test environments instead of manually having to change the publish settings...time consuming with projects involving lots of fla's.
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