The best way to turn sounds off isn't to use stopAllSounds() as that
will only stop the sounds at that moment, not mute them permanently.

If you're using timeline-based code, you can do this:

s = new Sound(_root);
s.setVolume(0);

and to un-mute the sound:

s.setVolume(100);

Simple. Of course, it uses _root (which is evil) but I think this is
forgivable in this instance.

Best,
Paul.


On 11/10/06, Stephen Ford <[EMAIL PROTECTED]> wrote:
I have an interactive demo that consists of one main SWF file that loads in 
other SWF files depending on what the user clicks on in the main SWFs 
navigation.

Within this main SWF and within all the seperate SWFs are numerous movies each 
with their own timeline doing it's own thing.

In numerous place on timelines throughout this set of SWFs, sound effects have 
been hardcoded onto their respective timeline (i.e: not loaded dynamically 
using the sound object).

So is there any way to turn off sound globally regardless of where it's located 
on whatever timeline within whatever SWF. So I can just create an on/off button 
for the main SWF that will control sound globally ???

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