mastro, You must remove any button behaviors that are assigned to your draggable mc. Such button behaviors will intercept mouse actions and effectively disable your three buttons.
The code below should give you an idea of how to accomplish your goal. This list does not support e-mail attachments, so I have not seen your test.fla. // code stop(); this.onUnload = function(){ cleanUp(); } function cleanUp():Void{ Mouse.removeListener(mLstnr); } var mLstnr:Object = {}; mLstnr.onMouseDown = doHitTest; mLstnr.onMouseUp = endDrag; Mouse.addListener(mLstnr); function doHitTest():Void{ if(buttonPallet.hitTest(_xmouse, _ymouse, true)){ buttonPallet.startDrag(); } } function endDrag():Void{ buttonPallet.stopDrag(); } buttonPallet.button.onRelease = function(){ // onRelease actions here } HTH -Keith http://home.mn.rr.com/keithreinfeld -----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of mastro Sent: Wednesday, October 18, 2006 3:43 AM To: flashcoders@chattyfig.figleaf.com Subject: [Flashcoders] draggable mc with buttons in it? hello ! i made a draggable mc and include 3 buttons in it. how can i make the buttons working? i include a test.fla in this e-mail. thanx for helping !! m. _______________________________________________ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com