I usually do it like this...

mport com.mosesSupposes.fuse.*;
ZigoEngine.register(PennerEasing, Fuse);

this.mcOne._alpha = 0;
this.mcTwo._alpha = 0;

var dur=3;
var delay=.5;
var ease="easeOutQuad"

this.mcOne.tween(["_alpha","_x"],[100,400],dur,ease,delay);
this.mcTwo.tween(["_alpha","_x"],[100,300],dur,ease,delay);

Your end property value(s) are supposed to be a number or array of numbers.

doh, should've realised that :)

thanks,

Jon

--


jon bennett
t: +44 (0) 1225 341 039 w: http://www.jben.net/
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