I've done a project with arp and even though I learned a lot from it, I've
also found arp to be somewhat limited and unflexible. I've started using
pixlib for a few months now and I can say that it is one of the most well
designed and pattern-based AS2 frameworks I've ever seen. It goes far beyond
ARP, no doubt :) so, in my opinion, in the ARP vs PIXLIB battle, pixlib wins
easily ;)

On 11/6/06, Rich Rodecker <[EMAIL PROTECTED]> wrote:

ihavent tried pixlib yet, but as for ARP, you'll get more "mvc" with a few
extensions to the original arp package.  There a few different versions of
a
ModelLocator out there (the official ARP release doesn't have a model
implementation -- the commands queried a view for information to be passed
to the server, then returned some information back to the view), and
there's
also the extensions found here:
http://theresidentalien.typepad.com/ginormous/2005/10/extending_arp.html

On 11/6/06, Francis Bourre <[EMAIL PROTECTED]> wrote:
>
> hello !
>
> pixlib isn't targeted on games devt for a while, maybe till the
beginning.
> It's got an architectural framework inside too (mvc, frontcontroller,
> hashcode factory, moviecliphelper, modellocator ...)  + lot of features
> (collections, xml, flv, sound, preloading, remoting package with no mx
> dependencies ...).
>
> try it for the fun! ;)
>
> francis
>
> ----- Original Message -----
> From: "Jamie S" <[EMAIL PROTECTED]>
> To: "Flashcoders mailing list" <[email protected]>
> Sent: Monday, November 06, 2006 4:09 PM
> Subject: Re: [Flashcoders] Q:Framework ARP vs PixLib
>
>
> >I have been using the ARP Framework for a while and I can recommend it
> > highly. I don't have any experience with using the PixLib framework
but
> > from
> > what I read of the documentation it seems like it had it's start as a
> > framework for building games and that's where it is probably most
useful
> > (with tools for doing tweens, measuring time intervals, and passing
xml
> > data
> > objects to and from the server).
> >
> > The ARP framework does assume that you are building more of a form
based
> > application and that you are probably using flash remoting and/or flex
> > (which isn't always the case). But I do like it's implementation of
the
> > Command Design Pattern which really makes it easy to get your head
> around
> > a
> > project. Basically the user does something to trigger an event, the
> > controller issues a command, the command carries out it's assigned
task
> > and
> > returns the result to the controller.
> >
> > Jamie
> >
> > On 11/3/06, [EMAIL PROTECTED] <[EMAIL PROTECTED]> wrote:
> >>
> >> Hi
> >> I'd like to adopt a coding framework that is scalable and that is
> >> flexible
> >> enough to work with on a huge variety of projects.
> >>
> >> Has anyone on the list compared PixLib and ARP?
> >>
> >> Do both offer good implementations of MVC?
> >>
> >> I've heard good things about both but haven't used either yet.
> >>
> >> Is one 'better' than another?
> >> Jim Bachalo
> >>
> >> [e] jbach at bitstream.ca
> >> [c] 416.668.0034
> >> [w] www.bitstream.ca
> >> --------------------------------------------
> >> "...all improvisation is life in search of a style."
> >>              - Bruce Mau,'LifeStyle'
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>
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