Julian, what about that: import mx.events.EventDispatcher;
class StageListener { public var addEventListener:Function; public var removeEventListener:Function; private var dispatchEvent:Function; function StageListener(){ EventDispatcher.initialize(this); Stage.addListener(this); } public function resize():Void { onResize(); } private function onResize():Void { dispatchEvent({type:"onResize", target:this}); } } var sl:StageListener = new StageListener(); var myClass:SomeClass = new SomeClass(); sl.addEventListener("onResize", myClass); sl.resize(); Julien. 2006/11/17, bayo <[EMAIL PROTECTED]>:
Hi, I'd like to manually fire a Stage resize event without the Stage having actually been resized. Anyone know if this is possible? Thanks. Julian _______________________________________________ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
-- Julien Vignali _______________________________________________ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com