one way is to send data to a FCS/FMS implementation and have the
server send back the time it got your original message...compare that
to when you sent the original message a few times and you have an idea
of speed...

that's the gist.

On 11/27/06, Timothee Groleau <[EMAIL PROTECTED]> wrote:
I know upload has nothing to do with files. The only reason I mentionned files
is because, as far as I know, only file upload in Flash tells you how much
you have uploaded, and you can use that to determine an upload speed.

How do you reliably measure upload speed of sending data in Flash?


On Monday 27 November 2006 12:57, Michael Bedar wrote:
> in this case upload has nothing to do with files, it just means
> sending data, while download means receiving it..
>
> On Nov 25, 2006, at 10:04 PM, Timothee Groleau wrote:
> > Hi there,
> >
> > I'm curious on how the upload part of the speedometer was created
> > at the sites
> > below:
> > http://www.speedtest.net/
> > http://www.speakeasy.net/speedtest/
> > (both sites use the same speedometer engine)
> >
> > Download speedometer is easy to build but I wonder how they did it
> > for upload.
> > The FileReference class can tell you how much you upload, but these
> > sites
> > don't use that.
> >
> > Any idea?
> > Tim.
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