You're welcome Micky
EKA,
I've been really confused by the garbage collection and how it sometimes
sits their coldly not doing the job ! I read somewhere the garbage
collection won't fire unless the application is in a still state. In an
application, that I had some interval process happening, the garbage
collection never worked and the memory usage kept going up. I've watched a
presentation by G Skinner, read some articles, but never found a way to fire
that garbage collector other than minimizing the application (and that works
in IE, it doesnt with firefox). So its an act of anxiety ! Can you point us
to links where the garbage collection work ?, Perhaps with a new message
Thanks for your comment,
Yehia
On 12/1/06, eka <[EMAIL PROTECTED]> wrote:
Hello :)
the __proto__ solution is a good solution :
/**
* Constructor of the class
*/
function Square()
{
this.draw() ;
}
/**
* Square extends MovieClip
*/
Square.prototype.__proto__ = MovieClip.prototype ;
/**
* Draw the square shape.
*/
Square.prototype.draw = function()
{
this.beginFill(0xFFFFFF, 100) ;
this.lineTo(100,0) ;
this.lineTo(100,100) ;
this.lineTo(0,0) ;
this.lineTo(0,0) ;
this.endFill() ;
}
/**
* Sets the color of the movieclip.
*/
Square.prototype.setRGB = function ( color:Number )
{
(new Color(this)).setRGB(color) ;
}
// test attachMovie
var mc1:MovieClip = attachMovie("myID", "myClip", 1) ;
mc1.__proto__ = Square.prototype ; // change the prototype reference
Square.call(mc2) ; // launch the constructor of the Square class
mc1.setRGB(0xFF0000) ; // ok
// test with createEmptyMovieClip
var mc2:MovieClip = createEmptyMovieClip("myClip2", 2) ;
mc2.__proto__ = Square.prototype ; // change the prototype reference
Square.call(mc2) ; // launch the constructor of the Square class
mc2.setRGB(0xFF0000) ; // ok
@Yehia Shouman : your delete in your "changeColorTo" method is useless
because all local variables with a var in a method is remove by the
Garbage
collector at the end of the call function.
EKA+ :)
2006/12/1, Yehia Shouman <[EMAIL PROTECTED]>:
>
> function Square(){}
> Square.prototype=new MovieClip();
> Square.prototype.changeColorTo=function (clr:Number)
> {
> var tempClr:Color=new Color(this);
> tempClr.setRGB(clr);
> delete tempClr;
> }
> var linkageID_str:String="exportedClip";
> //associate the linked clip with sub class
> Object.registerClass(linkageID_str,Square);
> //attach
> var mc:MovieClip= attachMovie(linkageID_str,"mc",1);
> //then prohibit further association of linked clip to class
> Object.registerClass(linkageID_str,null);
> //when you call the method it should work
> mc.changeColorTo(0xFF0000);
>
> Same idea if you're working with Actionscript 2.0
>
> Y Shouman
>
>
>
>
> On 12/1/06, Micky Hulse <[EMAIL PROTECTED]> wrote:
> >
> > Just curious if it is possible to extend/apply a sub class to a swf
> > which is loaded via attachMovie()?
> >
> > TIA,
> > Cheers,
> > M
> >
> > --
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