I thought of something. function randomRange( min, max, currNum):Number { if(Math.random()>0.5){ max=currNum; }else{ min=currNum; } return Math.round(Math.random()*(max-min))+min; };
On 12/5/06, eric dolecki <[EMAIL PROTECTED]> wrote:
I'd like to get a random number between 2 values, with a stickler that it can't be a current value, and it can't be the current value +1 var nCurrentValue:Number = 1; function randomRange( min, max):Number { var nNum = Math.round(Math.random() * max) + min; return nNum; // Would like to add conditional: if nNum == nCurrentValue || nNum == nCurrentValue+1, get another random number until we get one thats okay... }; What is the best way of handling that? Using a while statement or something? I could use an interval, but that seems messy to me. - e. _______________________________________________ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
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