Just working on a game at the moment that involves various balls colliding.
I have found some good resources on the web explaining ball to ball collision, with various approaches suggested. I also have Jobe Makars "Flash MX Game Design" book which covers this too. Anyway I would like to know if anyone can suggest any other books that cover this subject and similar maths / physics for games. Does the Mathematics and Physics for Programmers by Danny Kodicek cover this topic? Thanks Paul _______________________________________________ [email protected] To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com

