Charles

I'm well aware of both those methods, but they still won't let you
position the bitmap data anywhere other than with the registration point
at TL or positively offset from the TL.

Cheers

M 

> -----Original Message-----
> From: [EMAIL PROTECTED] 
> [mailto:[EMAIL PROTECTED] On Behalf 
> Of Charles Parcell
> Sent: 11 December 2006 17:30
> To: Flashcoders mailing list
> Subject: Re: [Flashcoders] Attaching bitmap data to arbitary coords
> 
> You can of course use copyPixels() as well.
> 
> http://livedocs.macromedia.com/flash/8/main/00001948.html
> 
> Charles P.
> 
> 
> On 12/11/06, Charles Parcell <[EMAIL PROTECTED]> wrote:
> >
> > Yeah, I think you are looking for the draw() method of BitmapData.
> >
> > http://livedocs.macromedia.com/flash/8/main/00001950.html
> >
> > See the comments as well.
> >
> > Charles P.
> >
> >
> >
> > On 12/10/06, Martin Jonasson <[EMAIL PROTECTED]> wrote:
> > >
> > > This is what i use in i a project of mine:
> > >
> > > var myMatrix:Matrix = new Matrix();
> > > myMatrix.rotate(clip._rotation * 0.0174532925199433); var 
> > > translateMatrix:Matrix = new Matrix(); 
> > > translateMatrix.translate(clip._x, clip._y); 
> > > myMatrix.concat(translateMatrix); 
> myBitmapData2.draw(clip, myMatrix)
> > >
> > > (this is stolen straight from my code, with nothing added 
> to make it 
> > > more understandable, but it should be rather self explanatory)
> > >
> > >
> > > Mike Mountain skrev:
> > > > Consider the following, Flash 8:
> > > >
> > > > var w=200
> > > > var h=200
> > > > holder=this.createEmptyMovieClip ("bmp1", 
> > > > this.getNextHighestDepth()); var bmpData1:BitmapData = new 
> > > > BitmapData(w, h, true, 0xFFFF0000); 
> bmp1.attachBitmap(bmpData1, 2, 
> > > > "auto", true);
> > > >
> > > > This will attach the bitmapdata so it's top left is situated at 
> > > > the
> > > reg
> > > > point of the mc, how do I attach it, or later move it 
> so the reg 
> > > > point of the MC is situated at any point I wish, 
> without using nested MC's?
> > > >
> > > > The problem being I want to make an exact bitmap copy of the 
> > > > contents
> > > of
> > > > an MC, which could have it reg point set anywhere - and 
> I want the 
> > > > new copy to inherit the same registration point, but 
> like I said 
> > > > before - without having to resort to nested MC's - 
> surely this is 
> > > > possible and I'm missing something blindingly obvious?
> > > >
> > > > Cheers
> > > >
> > > > M
> > > >
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